/**
* Session 持久化存储
* 将 WebSocket 连接状态(sessionId、lastSeq)持久化到文件
* 支持进程重启后通过 Resume 机制快速恢复连接
*/
import fs from "node:fs";
import path from "node:path";
// Session 状态接口
export interface SessionState {
/** WebSocket Session ID */
sessionId: string | null;
/** 最后收到的消息序号 */
lastSeq: number | null;
/** 上次连接成功的时间戳 */
lastConnectedAt: number;
/** 上次成功的权限级别索引 */
intentLevelIndex: number;
/** 关联的机器人账户 ID */
accountId: string;
/** 保存时间 */
savedAt: number;
}
// Session 文件目录
const SESSION_DIR = path.join(
process.env.HOME || "/tmp",
".openclaw",
"qqbot",
"sessions"
);
// Session 过期时间(5分钟)- Resume 要求在断开后一定时间内恢复
const SESSION_EXPIRE_TIME = 5 * 60 * 1000;
// 写入节流时间(避免频繁写入)
const SAVE_THROTTLE_MS = 1000;
// 每个账户的节流状态
const throttleState = new Map<string, {
pendingState: SessionState | null;
lastSaveTime: number;
throttleTimer: ReturnType<typeof setTimeout> | null;
}>();
/**
* 确保目录存在
*/
function ensureDir(): void {
if (!fs.existsSync(SESSION_DIR)) {
fs.mkdirSync(SESSION_DIR, { recursive: true });
}
}
/**
* 获取 Session 文件路径
*/
function getSessionPath(accountId: string): string {
// 清理 accountId 中的特殊字符
const safeId = accountId.replace(/[^a-zA-Z0-9_-]/g, "_");
return path.join(SESSION_DIR, `session-${safeId}.json`);
}
/**
* 加载 Session 状态
* @param accountId 账户 ID
* @returns Session 状态,如果不存在或已过期返回 null
*/
export function loadSession(accountId: string): SessionState | null {
const filePath = getSessionPath(accountId);
try {
if (!fs.existsSync(filePath)) {
return null;
}
const data = fs.readFileSync(filePath, "utf-8");
const state = JSON.parse(data) as SessionState;
// 检查是否过期
const now = Date.now();
if (now - state.savedAt > SESSION_EXPIRE_TIME) {
console.log(`[session-store] Session expired for ${accountId}, age: ${Math.round((now - state.savedAt) / 1000)}s`);
// 删除过期文件
try {
fs.unlinkSync(filePath);
} catch {
// 忽略删除错误
}
return null;
}
// 验证必要字段
if (!state.sessionId || state.lastSeq === null || state.lastSeq === undefined) {
console.log(`[session-store] Invalid session data for ${accountId}`);
return null;
}
console.log(`[session-store] Loaded session for ${accountId}: sessionId=${state.sessionId}, lastSeq=${state.lastSeq}, age=${Math.round((now - state.savedAt) / 1000)}s`);
return state;
} catch (err) {
console.error(`[session-store] Failed to load session for ${accountId}: ${err}`);
return null;
}
}
/**
* 保存 Session 状态(带节流,避免频繁写入)
* @param state Session 状态
*/
export function saveSession(state: SessionState): void {
const { accountId } = state;
// 获取或初始化节流状态
let throttle = throttleState.get(accountId);
if (!throttle) {
throttle = {
pendingState: null,
lastSaveTime: 0,
throttleTimer: null,
};
throttleState.set(accountId, throttle);
}
const now = Date.now();
const timeSinceLastSave = now - throttle.lastSaveTime;
// 如果距离上次保存时间足够长,立即保存
if (timeSinceLastSave >= SAVE_THROTTLE_MS) {
doSaveSession(state);
throttle.lastSaveTime = now;
throttle.pendingState = null;
// 清除待定的节流定时器
if (throttle.throttleTimer) {
clearTimeout(throttle.throttleTimer);
throttle.throttleTimer = null;
}
} else {
// 记录待保存的状态
throttle.pendingState = state;
// 如果没有设置定时器,设置一个
if (!throttle.throttleTimer) {
const delay = SAVE_THROTTLE_MS - timeSinceLastSave;
throttle.throttleTimer = setTimeout(() => {
const t = throttleState.get(accountId);
if (t && t.pendingState) {
doSaveSession(t.pendingState);
t.lastSaveTime = Date.now();
t.pendingState = null;
}
if (t) {
t.throttleTimer = null;
}
}, delay);
}
}
}
/**
* 实际执行保存操作
*/
function doSaveSession(state: SessionState): void {
const filePath = getSessionPath(state.accountId);
try {
ensureDir();
// 更新保存时间
const stateToSave: SessionState = {
...state,
savedAt: Date.now(),
};
fs.writeFileSync(filePath, JSON.stringify(stateToSave, null, 2), "utf-8");
console.log(`[session-store] Saved session for ${state.accountId}: sessionId=${state.sessionId}, lastSeq=${state.lastSeq}`);
} catch (err) {
console.error(`[session-store] Failed to save session for ${state.accountId}: ${err}`);
}
}
/**
* 清除 Session 状态
* @param accountId 账户 ID
*/
export function clearSession(accountId: string): void {
const filePath = getSessionPath(accountId);
// 清除节流状态
const throttle = throttleState.get(accountId);
if (throttle) {
if (throttle.throttleTimer) {
clearTimeout(throttle.throttleTimer);
}
throttleState.delete(accountId);
}
try {
if (fs.existsSync(filePath)) {
fs.unlinkSync(filePath);
console.log(`[session-store] Cleared session for ${accountId}`);
}
} catch (err) {
console.error(`[session-store] Failed to clear session for ${accountId}: ${err}`);
}
}
/**
* 更新 lastSeq(轻量级更新)
* @param accountId 账户 ID
* @param lastSeq 最新的消息序号
*/
export function updateLastSeq(accountId: string, lastSeq: number): void {
const existing = loadSession(accountId);
if (existing && existing.sessionId) {
saveSession({
...existing,
lastSeq,
});
}
}
/**
* 获取所有保存的 Session 状态
*/
export function getAllSessions(): SessionState[] {
const sessions: SessionState[] = [];
try {
ensureDir();
const files = fs.readdirSync(SESSION_DIR);
for (const file of files) {
if (file.startsWith("session-") && file.endsWith(".json")) {
const filePath = path.join(SESSION_DIR, file);
try {
const data = fs.readFileSync(filePath, "utf-8");
const state = JSON.parse(data) as SessionState;
sessions.push(state);
} catch {
// 忽略解析错误
}
}
}
} catch {
// 目录不存在等错误
}
return sessions;
}
/**
* 清理过期的 Session 文件
*/
export function cleanupExpiredSessions(): number {
let cleaned = 0;
try {
ensureDir();
const files = fs.readdirSync(SESSION_DIR);
const now = Date.now();
for (const file of files) {
if (file.startsWith("session-") && file.endsWith(".json")) {
const filePath = path.join(SESSION_DIR, file);
try {
const data = fs.readFileSync(filePath, "utf-8");
const state = JSON.parse(data) as SessionState;
if (now - state.savedAt > SESSION_EXPIRE_TIME) {
fs.unlinkSync(filePath);
cleaned++;
console.log(`[session-store] Cleaned expired session: ${file}`);
}
} catch {
// 忽略解析错误,但也删除损坏的文件
try {
fs.unlinkSync(filePath);
cleaned++;
} catch {
// 忽略
}
}
}
}
} catch {
// 目录不存在等错误
}
return cleaned;
}